Net Mahjong
No, I am not talking about the tile matching solitare game
(Shanghi), I'm referring to the 4 player game with origins in
China. I would like to have a fully functional X based
client-server mahjong game implimenting the japanese rules (which
I am most familiar with). Once this is done, we can add all the
bells and whistles with the with the different rule sets.
IRC Info Bot
There are a million out there. I still would like to have one;
just for the hell of it. I'm thinking db backed info bot with a
few user levels and the standard bot functions using perl's IRC
module.
Yet Another Instant Messenger (YAIM)
I want a simple instant messenger that is easy to use and a little
smarter than write(1), for users on the local LAN. On the client
end, a friends list, preferences, etc. On the server side, abilty
to deny/allow by IP address & user, authentications using pgp and
the ability to encrypt messages (for shits and giggles). I also
want it to have various interfaces; console: plain (write to tty),
console: ncurses, and one for X. Maybe even a web version.